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Written by Moodles
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Tuesday, 22 December 2009 03:48 |
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== Resources == MoonDrunks Quake Graphics - 24bit: charsets, conbacks, menus & numbers Plague's Pak - 8bit & 24bit: models & skins Quake Remodeling Project - 24bit: faithful bmodel skins Quake Retexturing Project - 24bit: faithful textures Ruohis Quake Graphics - 24bit: weapon models, weapon icons, hud icons Socks' Skyboxes - 24bit: skyboxes UDPSoft - Qizmo Proxy N30g3n3sis' Quake Remodelled - 24bit: weapon models, bmodels, ammoboxes, ejection models, misc models OgrO's Monster Skins romi/merc101's Real Time Lights - .rtlights, required for realtime lighting in FTE TimeServ's Site - TimeServ's, FTE developers website, ultra cool, must visit! The Wadfather - The Ultimate Collection of Public Domain Graphics for Game Developers
== Quake News Sites == Besmella Quake - Australian QuakeWorld US - North American Irish Quake - Irish Refragged - Swedish Russian Quake - Russian
== QuakeWorld Clients == ezQuake - Based apon FuhQuake, is more aimed at the new QuakeWorld players (recommended for new players) FuhQuake - Probably the most reliable QuakeWorld client, developement stopped mid 2005. QW262 - A wierd client, aimed at Team Fortress players. Used heavily in Russia. ZQuake - "The Quakeworld Revitalization Project", continued on where the original QuakeWorld client stopped, fixed many bugs back in the day. Not used very often nowadays, but it was "the client" to use back in the day. QuakeWorld - The Original, I wouldn't recommend using it. MQWCL - Dead link, back in the day was ZQuake's archrival. QuakeForge- Made by professional programmers, not very popular at all for some reason. QuakeWorld Python - Dedicated server, QuakeC has been replaced with Python. D3Dqwcl - All QuakeWorld clients are OpenGL, this port uses Direct3D 8.0 instead, not very useful for online play. Twilight - A lesser known QuakeWorld client
== Quake/NetQuake Clients == DarkPlaces Tenebrae Telejano NPRQuake ProQuake JoeQuake D3DQuake FitzQuake GLQuake for Mac MFCN MHQuake Amiga Quake Quake for BeOS Vengeance R2 QMB TomazQuake Tremor CheapHack GQ NewWolf OmiQuake Tenebrae2 TTYQuake Tyr-Quake wmQuake
== Singleplayer Quake Engines == Industri Scoped
== Quake Derived Games == Open Quartz Nexuiz Transfusion
== Mods == OZTF - Dead Link Vengeance CustomTF Prydon Gate - Hack and Slash Quake RPG Feral Flesh - Multiplayer First Person Quake RPG Nehahra - Free Quake Mission Pack List of Quake Mods @ moddb.com List of hosted Quake Mods @ planetquake.com
== Random Pages With Forums Which You Can Post On To Complain About [[Spike]] == Quake 'Standards' Group Inside 3d Quake Dev
== Documentation And Stuff == QuakeSrc Wiki
== Web hosting == Polyscope Design - Hosting the site & wiki SourceForge - Hosting the downloads Besmella Quake - Hosting the forum
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Last Updated on Tuesday, 22 December 2009 05:06 |
- FTE is a free set of projects developed under or using the resources of the informal group "ForeThought Entertainment" (FTE) that are available in binary and source code.
- The FTE client, supports Quake, NetQuake, QuakeWorld, Quake II, Quake III Arena, Hexen 2, Nexuiz and others.
- The FTE QuakeC Compiler does QCC
- The FTE Server supports NetQuake, QuakeWorld, Quake 2 & Quake 3: Arena
- Based apon the Quake & QuakeWorld source code, with source code extracts from other QuakeWorld clients such as ZQuake & FuhQuake. While also containing technology from both Quake II & Quake III Arena.
Copyright© 2002-2009 FTE/FTEQW. All rights reserved.
QUAKE is a registered trademark of id Software, Inc.
All other trademarks and trade names are properties of their respective owners.
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