Minimal GL Build
OpenGL rendering only available in 16bit & 32bit. No builtin server.
Lacks alot of stuff OpenGL Renderer and Merged Build contains.
Contents |
AVI Capture Controls
No capturecodec
No capturemessage
No capturerate
No capturesound
GL Renderer Options
Blended 2D Sprites
No gl_blend2d - Blended 2D sprites?
Quake3 Shaders
No gl_shadeq1
No gl_shadeq1_name
No gl_shadeq3
Upsidedown Map Flip
No leftisright
Vertex Light
No r_vertexlight - Requires Quake3 Shader
CSQC Progs Control
No cl_csqcdebug
No cl_nocsqc
No pr_csmaxedicts
No pr_csqc_coreonerror
Input Controls
No in_xflip - Flipping The Mouse
Map Cvar Options
No map_autoopenportals
No map_noCurves
No map_noareas
No r_subdivisions
Media Player Things
No media_hijackwinamp
No media_repeat
No media_shuffle
Menu Progs Control
No forceqmenu
No pr_menuqc_coreonerror
Plugins
No plug_loaddefault
No plug_sbar
Secondary View Vars
No v2_enabled
No v2_scalex
No v2_scaley
No v2_x
No v2_y
No v2_yaw
No v3_enabled
No v3_scalex
No v3_scaley
No v3_x
No v3_y
No v3_yaw
No v4_enabled
No v4_scalex
No v4_scaley
No v4_x
No v4_y
No v4_yaw
No v5_enabled
No v5_scalex
No v5_scaley
No v5_x
No v5_y
No v5_yaw
Text Editor
No alloweditor
No edit_addcr
No edit_stripcr
No edit_tabsize